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 bandwidth estimate


Real-time Bandwidth Estimation from Offline Expert Demonstrations

arXiv.org Artificial Intelligence

In this work, we tackle the problem of bandwidth estimation (BWE) for real-time communication systems; however, in contrast to previous works, we leverage the vast efforts of prior heuristic-based BWE methods and synergize these approaches with deep learning-based techniques. Our work addresses challenges in generalizing to unseen network dynamics and extracting rich representations from prior experience, two key challenges in integrating data-driven bandwidth estimators into real-time systems. To that end, we propose Merlin, the first purely offline, data-driven solution to BWE that harnesses prior heuristic-based methods to extract an expert BWE policy. Through a series of experiments, we demonstrate that Merlin surpasses state-of-the-art heuristic-based and deep learning-based bandwidth estimators in terms of objective quality of experience metrics while generalizing beyond the offline world to in-the-wild network deployments where Merlin achieves a 42.85% and 12.8% reduction in packet loss and delay, respectively, when compared against WebRTC in inter-continental videoconferencing calls. We hope that Merlin's offline-oriented design fosters new strategies for real-time network control.


Measurement-based Online Available Bandwidth Estimation employing Reinforcement Learning

arXiv.org Machine Learning

An accurate and fast estimation of the available bandwidth in a network with varying cross-traffic is a challenging task. The accepted probing tools, based on the fluid-flow model of a bottleneck link with first-in, first-out multiplexing, estimate the available bandwidth by measuring packet dispersions. The estimation becomes more difficult if packet dispersions deviate from the assumptions of the fluid-flow model in the presence of non-fluid bursty cross-traffic, multiple bottleneck links, and inaccurate time-stamping. This motivates us to explore the use of machine learning tools for available bandwidth estimation. Hence, we consider reinforcement learning and implement the single-state multi-armed bandit technique, which follows the $\epsilon$-greedy algorithm to find the available bandwidth. Our measurements and tests reveal that our proposed method identifies the available bandwidth with high precision. Furthermore, our method converges to the available bandwidth under a variety of notoriously difficult conditions, such as heavy traffic burstiness, different cross-traffic intensities, multiple bottleneck links, and in networks where the tight link and the bottleneck link are not same. Compared to the piece-wise linear network a model-based direct probing technique that employs a Kalman filter, our method shows more accurate estimates and faster convergence in certain network scenarios and does not require measurement noise statistics.